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unknow-dmb
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app
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assets
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js
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Daniel Scalzi
d4d7be7c47
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
..
actionbinder.js
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
assetexec.js
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
assetguard.js
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
authmanager.js
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
configmanager.js
Minor fix to mojang api wrapper, removing default option on client token configuration, updating logo to scaled version.
2018-01-18 23:41:03 -05:00
discordwrapper.js
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
launchindex.json
Damage control pass 1
2017-05-17 03:31:42 -04:00
launchprocess.js
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
2017-11-19 03:48:21 -05:00
mojang.js
Minor fix to mojang api wrapper, removing default option on client token configuration, updating logo to scaled version.
2018-01-18 23:41:03 -05:00
preloader.js
Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object.
2017-12-03 00:38:22 -05:00
processbuilder.js
Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
2017-12-03 08:12:55 -05:00
uicore.js
Changed devtools keybind from 'wcdev' in sequence to 'ctrl + shift + i'.
2018-01-18 23:37:59 -05:00
windowutils.js
Matan merge
2017-05-17 09:26:46 +03:00