import socket import time import pyaudio from pyogg import OpusBufferedEncoder import numpy as np import pickle import threading from damp11113 import scrollTextBySteps from queue import Queue from datetime import datetime, timezone # create tcp s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # wait for connection server_port = ('localhost', 6980) s.bind(server_port) s.listen(1) p = pyaudio.PyAudio() sample_rate = 48000 bytes_per_sample = p.get_sample_size(pyaudio.paInt16) codec = "opus" # opus, pcm, aac # Create an Opus encoder bitrates = 64000 #Kbps channel = 2 # Stereo framesize = 60 if bitrates >= 500000: bitrates = 500000 encoder = OpusBufferedEncoder() encoder.set_application("audio") encoder.set_sampling_frequency(sample_rate) encoder.set_channels(channel) encoder.set_bitrates(bitrates) encoder.set_frame_size(framesize) device_name_input = "Line 5 (Virtual Audio Cable)" device_index_input = 0 for i in range(p.get_device_count()): dev = p.get_device_info_by_index(i) if dev['name'] == device_name_input: device_index_input = dev['index'] break streaminput = p.open(format=pyaudio.paInt16, channels=2, rate=sample_rate, input=True, input_device_index=device_index_input) RDS = { "PS": "DPRadio", "RT": "Testing internet radio", "PI": 0x27C8, "PTY": 0, "PTY+": "Testing", "Country": "TH", "Coverage": "All", "CT": { "Local": None, "UTC": None, }, "PIN": 12345, "TMC": { "TP": False, "TA": False, "Messages": None }, "ECC": None, "LIC": None, "AudioMode": "Stereo", # mono, stereo, surround 5.1/7.1, HRTF "ArtificialHead": False, "Compressed": False, "DyPTY": False, "EPG": None, "AS": [ # AS = Alternative Server # can add more server here ], "EON": [ # can add more server here ], "ContentInfo": { "Codec": codec, "bitrate": bitrates, "channel": channel, "samplerates": sample_rate }, "Listener": 0 } lock = threading.Lock() def update_RDS(): global RDS with lock: while True: pstext = "DPRadio Testing Broadcasting" for i in range(0, len(pstext)): RDS["PS"] = scrollTextBySteps(pstext, i) time.sleep(1) def update_RDS_time(): global RDS while True: RDS["CT"]["Local"] = datetime.now().timestamp() RDS["CT"]["UTC"] = datetime.now(timezone.utc).timestamp() time.sleep(1) connected_users = 0 def update_RDS_system(): global RDS while True: RDS["Listener"] = connected_users time.sleep(1) thread = threading.Thread(target=update_RDS) thread.start() thread2 = threading.Thread(target=update_RDS_time) thread2.start() thread3 = threading.Thread(target=update_RDS_system) thread3.start() # Create a shared queue for encoded audio packets byte_queue = Queue() # Function to continuously encode audio and put it into the queue def encode_audio(): while True: pcm = np.frombuffer(streaminput.read(1024, exception_on_overflow=False), dtype=np.int16) encoded_packets = encoder.buffered_encode(memoryview(bytearray(pcm))) for encoded_packet, _, _ in encoded_packets: # Put the encoded audio into the buffer byte_queue.put(encoded_packet.tobytes()) audio_thread = threading.Thread(target=encode_audio) audio_thread.daemon = True audio_thread.start() connectionlist = [] def handle_client(): global connected_users try: while True: # Get the encoded audio from the buffer encoded_audio = byte_queue.get() content = { "channellist": 1, "channel": { 1: { "ContentSize": len(encoded_audio), "Content": encoded_audio, "RDS": RDS } } } #connection.sendall(pickle.dumps(content)) for i in connectionlist: try: i.sendall(pickle.dumps(content)) except Exception as e: #print(f'Error sending data to {i.getpeername()}: {e}') # Remove disconnected client from the list if i in connectionlist: i.close() connectionlist.remove(i) connected_users -= 1 except Exception as e: print(f'Error: {e}') first = True # Your main server logic using threading for handling connections while True: print("Waiting for a connection...") connection, client_address = s.accept() print(f"Connected to {client_address}") connectionlist.append(connection) connected_users += 1 if first: # Start a: new thread to handle the client client_thread = threading.Thread(target=handle_client) client_thread.daemon = True # Set the thread as a daemon so it exits when the main thread exits client_thread.start() first = False